#Roki video game for free#
Receiving the review copy for free had no impact on the content of this review or the final score. We at Geeky Hobbies would like to thank Polygon Treehouse, United Label, and CI Games for the review copy of Röki used for this review. Other than receiving a free copy of the game to review, we at Geeky Hobbies received no other compensation for this review. Röki is a compelling and enjoyable point and click adventure game through Scandinavian folklore that can sometimes be a little easy, but it is an adventure that you will not want to miss. I was intrigued to see what Röki would do with the point and click genre. I found this intriguing because while it seemed to share things in common with your typical fantasy game, it felt unique as well. What intrigued me about Röki is that it utilized a theme that I hadn’t really seen used all that much in point and click games, Scandinavian folklore. While I was never a huge fan of point and click adventure games when I was a kid, the genre has really grew on me in recent years especially since the indie video game market has developed some really interesting games for the genre.
#Roki video game software#
Metacritic gave the game a score of 74 out of 100 for all console versions except the Game Boy Advance version, which was given a score of 63 out of 100.ĭue to positive critical reception and sales, after the closure of Rage Software the developers of the lead version formed Venom Games to create a sequel, Rocky Legends, this time published directly by UbiSoft.When I first saw Röki I was intrigued. GameRankings gave it a score of 78.75% for the Xbox version, 76.61% for the PlayStation 2 version, 72.30% for the GameCube version, and 58.63% for the Game Boy Advance version. The game was met with positive to mixed reception.
It was published in Europe by Rage Softtware, and in the US by Ubisoft. A derivative GameCube conversion was developed by Steel Monkeys in Scotland, and a GameBoy Advance version with different gameplay by Virtucraft. The game was developed for Xbox and PlayStation 2 at the Newcastle upon Tyne studio of Rage Software.
#Roki video game movie#
The song " Gonna Fly Now" is the only one from the movie series featured in the game, the rest of the score being created in-house. The remaining five cutscenes feature CGI footage using the in-game character models and original film audio recreating segments from the films. The game's intro movie features film footage edited from the five movies showing the main boxers and ends with an advert for the Rocky DVD. Each individual minigame increases a specific stat:īesides Story Mode, other modes include Exhibition Match, Sparring, and Knockout Tournament.Īudio/video content used from the Rocky film series
Story Mode also includes training minigames, where the player can increase Rocky's stats. The maximum amount of rounds in a match is fifteen, and a round may last for a maximum of 180 seconds. Regular boxing match rules apply to any fight: winning depends on how many punches the player has landed or if his/her opponent has been knocked down and not got up within a ten second time limit. In Story Mode, the player takes control of Rocky Balboa fighting many opponents, either new or already existent within the film series. The foreplay mirrors that of any other boxing game of its generation.